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Vintage Set
Vintage Set
Vintage Set
Jerron Chuck
Environment / Lighting & Look Dev Artist
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This scene was just something I created because I've been playing a lot of battle Royal games lately. I also wanted to test myself. I also created this scene in 4 days and used a polygon limit of 20,000 polys. This was all modeled in Maya and textured in substance painter as well as rendered in unreal. Megascans was used but a limited amount such as wood and the water container and a few decals
Responsible for all aspects
Software - Maya, Substance Painter, Unreal Engine, Megascans, Zbrush
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