top of page
Vintage Set
Vintage Set
Vintage Set
Jerron Chuck
Environment / Lighting & Look Dev Artist
Bus Stop

Renders
Process
Reference

Scroll
Details
This artwork was modeled in Maya, Textured in substance painter, and rendered in Unreal. I also used Megascans for Decal and small assets to really sell the scene. I also created a raindrop shader which you can be seen on the floor as well as a rain dripping shader which can be seen running down the glass. The rain itself was created in Niagra.
Responsible for all aspects
Software - Maya, Substance Painter, Unreal Engine
, Megascans
bottom of page











