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Check Point

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Software -  Maya, Substance Painter,Unreal, Megascans 

Renders

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Process

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Reference

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Details

In this project, I wanted to focus on a sci-fi and I just started reading ready player one and really wanted to throw the car( delorean ) in there, I also had this ship from an old project and decided to create a story around those two models. This scene was also ray-traced and then eventually switched over to lumen since I migrated my project over to UE5. Also speail thanks to one of my friends for providing the jet fx you see coming from the ship.

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Responsible for some of the models, the rest was megascans

Scene.png
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